within a few minutes. There are few books containing chess problems, games and endgames which are not only easy to solve but elegant and instructive as well. Workbook: Learning Chess Step 6. pages: different exercises – 12 puzzles per page (sometimes less because 8 Endgame / Pawn against bishop: A. Load the beautiful and instructive endgame fragments in the Chess Delight The Puzzles section allows you to match your skills against those of modern.

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/ Chess Endgame Puzzles by Famous Chess Composers. 15 Pages · · Chess Tactics - The Definitive Book Of Chess: Discover Chess. Bristol chess problem tournaments PREFACE. In offering this collection of problems to the Chess community, I feel . ponderous puzzles are thrown aside. training all type of not linked positions like tactic or end game positions, chess puzzles and key positions of an opening. The concept of topics can be even used .

Kc7 Back to puzzle 13 on page 8 14 Steinitz W, 1. The objective is to checkmatenote 1 the opponents king by placing it under an inescapable threat of capture. Please find the specific information on each eBook and the eBook download links below:. By convention, the game pieces are divided into white and black sets, and the players are referred to as White and Black respectively. Jul 8, The colors of the 6.

After the first move, players alternately move one piece per turn except for castling, when two pieces are moved.

Pieces are moved to either an unoccupied square or one occupied by an opponents piece, which is captured and removed from play. With the sole exception of en passant, all pieces capture by moving to the square that the opponents piece occupies. A player may not make any move that would put or leave the players own king under attack. A player cannot pass at each turn one must make a legal move this is the basis for the finesse called zugzwang. If the player to move has no legal move, the game is over it is either a checkmate a loss for the player with no legal moves if the king is under attack, or a stalemate a draw if the king is not.

Each chess piece has its own way of moving. In the diagrams, the dots mark the squares where the piece can move if there are no intervening pieces of either color. The king moves one square in any direction.

The king also has a special move called castling that involves also moving a rook.

The rook can move any number of squares along a rank or file, but cannot leap over other pieces. Along with the king, a rook is involved during the kings castling move. The bishop can move any number of squares diagonally, but cannot leap over other pieces. The queen combines the power of a rook and bishop and can move any number of squares along a rank, file, or diagonal, but cannot leap over other pieces. The knight moves to any of the closest squares that are not on the same rank, file, or diagonal, thus the move forms an L shape two squares vertically and one square horizontally, or two squares horizontally and one square vertically.

The knight is the only piece that can leap over other pieces. The pawn can move forward to the unoccupied square immediately in front of it on the same file, or on its first move it can advance two squares along the same file, provided both squares are unoccupied black dots in the diagram or the pawn can capture an opponents piece on a square diagonally in front of it on an adjacent file, by moving to that square black xs. A pawn has two special moves the en passant capture and promotion.

Once in every game, each king is allowed to make a special move, known as castling. Castling consists of moving the king two squares along the first rank toward a rook which is on the players first ranknote 2 and then placing the rook on the last square that the king has just crossed. Castling is permissible under the following conditions 5Neither the king nor the rook have previously moved during the game.

There cannot be any pieces between the king and the rook. The king cannot be in check, nor can the king pass through squares that are under attack by enemy pieces, or move to a square where it would result in a check. You can download the above program at http: Win Draw Study solution 1 on page 12 Study solution 2 on page Win Win Study solution 5 on page 12 Study solution 6 on page Win Win Study solution 9 on page 13 Study solution 10 on page Win Win Study solution 13 on page 13 Study solution 14 on page Win Win Study solution 17 on page 14 Study solution 18 on page Win Win Study solution 21 on page 15 Study solution 22 on page Kxc7 2.

Qxh3 3. Ba5 Qxa5 3. Bf4 Qxf4 3. Kc2 c4 4. Kd2 b3 6. Kb2 d3 6. Kc2 Back to puzzle 6 on page 6.

Kd2 Ke4 4. Kxe1 Ke4 6. Kd4 2.

Qd6 Back to puzzle 10 on page 7. Kf2 h2 3. Ng3 Back to puzzle 12 on page 7. Rxc8 2. Rc1 3. Kxc6 Ka7 5. Kc7 Back to puzzle 13 on page 8. Kxh8 3. Kxf6 Kg8 6. Kf1 Re6 6. Kf1 Kf3 5. Qe1 Back to puzzle 16 on page 8. Rc8 Kg4 3. Rf1 2. Rg1 3. Bh6 Bd5 4.

Kd3 Ke6 but 2. Now if 4. It turns out that 4.

Kc2 Kg6 7. Not easy to say what's the most complicated king and pawn position.

This one's hard with only eight pieces. White to play and win. Forums Endgame Study. Nov 3, 1.

Nov 3, 2. Let's start with a simple one. Nov 3, 3. Nov 3, 4. Nov 3, 5. Nov 3, 6. And here is one of the hardest puzzles I've ever seen.